![]() Yes, it is a little bit more time consuming. But chance can be on your side and make up for this time loss when you find the perfect cutout character for your scene.Īnother thing you have to keep in mind is the perspective of each cutout people. When you scroll down your library looking for a specific type of people, even though it could be interesting to tag your people so that you only find what you're looking for (standing, walking, sitting, etc.), you can come across a type of character you didn't even have in mind and that would suit well or even better in your scene that what you were looking for. This is actually why I tend not to tidy my people library too much (except for the "weather" aspect, which can clearly exclude cutouts from a rendering). The more testing you do with the entourage, the more refined your scene will feel. The amount of detail you manage to take into consideration when choosing your people will have a tremendous effect on the credibility of your image.ĭon't hesitate to choose many cutout people for your scene even if in the end you'll only use a couple of them. The worst case scenario being putting both in the same rendering. This is pretty basic, but you don't want to use cutout people in tshirts and shorts in a winter scene, or people with puff jacket on a summer beach scenery. When choosing the people you're going to insert in your image, you have to keep in mind a certain consistency regarding the scene you're working on. ![]() Colours don't have to be definitive to start populating your image since you will be inserting people while in black and white mode. Typically, I will start worrying about populating my image when my base render has perfect texture adjustments, lighting adjustments, and near-final cropped area. This is not the way you want to use people in your render. Entourage can become quite a distraction as well as an easy way out to camouflage imperfection in your renders. The first question is when do you start populating your image? I tend to do it towards the end for one simple reason: you have to focus on the image until the very end. Since this tutorial is not about composition, we'll jump straight to what we're after: populating an image like a pro. The image here depicts the student hearth as well as the IT room upstairs with the atrium cutting through the space on the left side of the image. Exhibition space and lecture hall are underground, widely open to the excavated exterior public space while administration space and lecture rooms are in the upper levels. ![]() ![]() The ground floor is totally open and runs indifferently indoor and outdoor giving the box a floating impression since it overlaps an adjacent excavated space. The project consists of a translucent box cut through by a large atrium connecting all the levels. It was designed by student Pauline Personeni at the École Nationale Supérieure d'Architecture de Strasbourg. The project is a photography school in the port area of Nantes. ![]()
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